Zaslužiti nagrada skrivati vsi oglasi
Objave: 2   Obiskan od: 24 users
26.01.2014 - 04:55
What is the difference between a Map, a Scenario and a Preset?

Can we add more icons?

In some modern maps, there are nuclear bases and you can only build ICBM at those bases - how is this possible without giving all cities in the territory the option to make the same unit? How is this possible, are they a tiny tiny territory of their own?

In some UN games there are embassies which can be taken by person B but they are located in a territory of person A. But if taken, you can make units at them. How is this possible, are they a tiny tiny territory of their own?

Is it possible to give a unit 'fuel', or force it to die after attacking? I'm thinking of missiles, ICBM, sub carried missiles that must be carried yet fired and move normally, etc.

Can a unit with a move of 0 be used to attack units/cities adjacent to it?

What is an Air Secondary Attack category? I'm trying to think of milita, except for air and no examples come to mind.

If a stealth unit is transporting non-stealth units, are the carried units visible?

What are the actual mechanics between defense, health, attack?

Can you specify if a unit can be linked to form walls or not? Can a stealth unit be allowed to make walls? Think land mines.

Thank you in advance.
Nalaganje...
Nalaganje...
26.01.2014 - 06:47
Prispeval Leafgreen, 26.01.2014 at 04:55

What is the difference between a Map, a Scenario and a Preset?

Map - you can make a map with the background you desire
Preset - is an option that allow you to split your map to to the parts you want like europe+, asia, euroasia,...
Scenario - you can create scenario based on the events you want
Citiraj:

Can we add more icons?

you can't
Citiraj:

In some modern maps, there are nuclear bases and you can only build ICBM at those bases - how is this possible without giving all cities in the territory the option to make the same unit? How is this possible, are they a tiny tiny territory of their own?
yes
Citiraj:

In some UN games there are embassies which can be taken by person B but they are located in a territory of person A. But if taken, you can make units at them. How is this possible, are they a tiny tiny territory of their own?


most likely
Citiraj:

Is it possible to give a unit 'fuel', or force it to die after attacking?

you can't give a unit "fuel" and it is not possible to dismiss troops. you can however attack wth these units in cities you know you have no chance of surviving
Citiraj:
Can a unit with a move of 0 be used to attack units/cities adjacent to it?
if you use air/sea transports(if they are in port cities) yes of course their only disability is not to move.
Citiraj:

What is an Air Secondary Attack category? I'm trying to think of milita, except for air and no examples come to mind.
I think it is "stealth" bomber
Citiraj:

Can you specify if a unit can be linked to form walls or not? Can a stealth unit be allowed to make walls? Think land mines.
stealth units can't form a wall
----
Things that happened can't be changed, look forward and search for what can fix the issue you caused in the past.
Nalaganje...
Nalaganje...
atWar

About Us
Contact

Zasebnost | Pogoji uporabe | Pasice | Partners

Copyright © 2024 atWar. All rights reserved.

Pridružite se nam na

Povej naprej