14.06.2016 - 19:18
In this system, you can challenge enemy players to duel. The person who is challenge must play the duel within a time restriction or forfeit elo. The challenger get to customize the following.
The following options are locked. Victory condition : Capture enemy capital for 2 turns. Initial Countries : 1 Turn duration: 4 Minutes The person being challenged for the duel ALWAYS GET FIRST PICK I think this system will help clear up the problem of people avoiding duels .
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14.06.2016 - 20:17
I prefer this to what is actually implemented because I make him duel me. But there's a flaw in this system: you could challenge noobs all day long and farm them easy, either in game or by forfeit. I think this system would be exploited easily. Furthermore, I don't know why would the turn duration nor the initial countries should be locked. Sometimes I prefer playing 2 min 3k games. Other people could want to play 2 initial 5k eu+. I believe that the settings should be negotiated between both players beforehand. Or at least, the challenger should leave more than 1 option to choose from regarding the map. With this system you're giving way too much power to the challenger. Best system is an auto-match up one with a random picked map from a certain variety of them, which should be picked as competitive maps. That way your opponent won't know who's dueling against but neither will he be able to reject the duel.
---- Don't ever look down on someone unless you're helping him up. Don't ever treat someone else the way you wouldn't want others to treat you. We're all people.
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14.06.2016 - 22:15
Sounds dumb, because I could challenge clovis all day in a 3k duel and farm myself 300 elo in an hour. So no.
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14.06.2016 - 22:23
I don't think any system should be structured around forcing someone to play.
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14.06.2016 - 22:30
Sry, there is no way better to put a description about this other then plain* idiotic.... The system just wouldn't work.
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15.06.2016 - 00:09
Some guy gets first place and then decides to stop playing duels. Nice competitive system huh?
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15.06.2016 - 00:17
He gets first pick so he just farms you with serbia
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15.06.2016 - 04:24
A false implication that some guy did something only he had a chance of doing and that makes it unfair to other players And a horrible, horrible idea... with so many flaws Get first elo... just dont log in till the rest of season with that account... or you telling me a guy that isnt even on, can lose elo and you gaining free one cuz you pressed a challenge button
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njab Račun izbrisan |
15.06.2016 - 04:24 njab Račun izbrisan
Idea isn't bad, but it's impossible to do it the right way. It'll always be abused.
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15.06.2016 - 07:28
Only way to make a proper "Duel season" is to make a league, everyone R8+ can enlist, u HAVE to play twice each player, home and away (u chose the map/settings for home u choose for away) BUT it needs to be organized in such a way that people who dont play their games are dealt with appropriately. I would suggest making the games casual with 48 hours turns, you should have finished all ur games within 3 months, right? Current system is based on Elo, and Biggest elo flaws are 1) inactivity of high elo players (as their risk/reward profile becomes ridiculous) 2) farming bad players. Check it out it's a recurrent problem in chess for 40 years, u guys wont solve it in Atwar
---- Seule la victoire est belle
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15.06.2016 - 15:36
funny thinkg is i rape most people without serbia xaxa.
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16.06.2016 - 10:30
I would be happy to organise an official league if someone could help me manage it - as a test. Maybe a league for clans and another for duels. Similar to sport setups.if its successful we can make it more prominent.
---- intelligence + imagination = extraordinary result
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