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Objave: 6   Obiskan od: 26 users
23.10.2012 - 08:52
After losing 15013854193791 battles,and sometimes even games just beacuse of 1 millita still standing where i want to attack/defend,i'd been thinking about a wonderfull idea:
how nice a game would be if the ARB/new critical option that would probably be like the ARB will be turned off,and those **ing millitas will just die instead of killing your well made attacks?
im not saying to completely remove those,im just saying that there should be an option to just turn them on/off.
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23.10.2012 - 09:24
You don't understand how battles work, this is why your idea is bad. ARB has a minimal impact compared to the actual attack of the unit, it's not actually 8, it is 1-8.
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23.10.2012 - 09:46
Prispeval Aristosseur, 23.10.2012 at 09:24

You don't understand how battles work, this is why your idea is bad. ARB has a minimal impact compared to the actual attack of the unit, it's not actually 8, it is 1-8.

but the idea is to have battles without that "1-8" ruining everything for you,and even a minimal impact can be terrible compared to the importance of the battle (for example-an idiot cap-rushed you and had that small impact)
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23.10.2012 - 10:27
Critical or Arb both are bad.
But Critical is easy to understand.
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23.10.2012 - 18:00
Stop complaining about ARB when you obviously don't realize that battles are all luck based. ARB does almost nothing in small scale battles, any bad luck you experience there is from the main battle mechanic, which should not be changed since it works quite well.

And Hazardouz, Criticals are ten times worse than ARB. ARB does almost nothing to change the outcome of a battle, unless the battle is huge, while Criticals cause a unit to be destroyed every time they activate, so if you get bad luck with criticals you will lose without even putting a scratch on the opponent.
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23.10.2012 - 18:30
Prispeval Pointlesfield, 23.10.2012 at 08:52

After losing 15013854193791 battles,and sometimes even games just beacuse of 1 millita still standing where i want to attack/defend,i'd been thinking about a wonderfull idea:
how nice a game would be if the ARB/new critical option that would probably be like the ARB will be turned off,and those **ing millitas will just die instead of killing your well made attacks?
im not saying to completely remove those,im just saying that there should be an option to just turn them on/off.

Erm... first of all, militia don't have ARB... Tanks and bombers actually have more ARB than infantries.

Second, ARB applies to all units equally. You will get lucky just as often as you get unlucky. Check out this thread for more info on ARB.
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"If in other sciences we are to arrive at certainty without doubt and truth without error, it behooves us to place the foundations of knowledge in mathematics."
-The Opus Major of Roger Bacon
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