24.01.2015 - 07:54
Now this is just.... wow ![]() For those who don't understand the picture, My Arabian cavalry rolled 4, while his trench rolled 12. Since it is overkill, the next unit would take the damage.... but notice, I am attacking, so the second unit with most attack should had attacked (Artillery) but for some reason the infantries received the damage....
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25.01.2015 - 11:22 ![]() In the screenshot, I've watched the battle from the start. According to the game, "The one with the highest attack goes first"; but my infantries attacked first than his units... SM vs IMP.
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27.01.2015 - 15:04
You only had infantry and transport. Infantry has higher attack than a transport, so of course they were rolling first. Also, infantry is pretty bad at attacking and militia can do quite well at defending, which explains your losses.
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27.01.2015 - 15:10
I know, but since is a 1vs1vs1 battle, Shouldn't had his bombers(enemy) attacked first? or 1vs1vs1 battles work different ? Then what decide who attack first on 1vs1vs1
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27.01.2015 - 15:11
If there are several attackers and a defender, random attacker rolls first.
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27.01.2015 - 15:17
I don't know if I get it. It is totally random, or both attacker units roll first, and the higher roll goes first? Either way thanks for your reply. It doesn't work as I though.... What do you think about the first screenshot? This is one SS of the stats according to the game if that is useful for you ![]() ![]() I was Perfect Defense, so I guess the Artillery had 7 attack value... (same as arabian cavaly) It comes to another question. When two units have the same attack, ¿Who attack first? It had happened me many times I attack a city with both sub and marines but the marines attack first and die so I don't take the city....
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27.01.2015 - 15:17
Does Pd infantry have an edge in these type of situation when the enemy and you try to take the same city, doesn't have a higher defense give you a better chance?
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27.01.2015 - 15:19
I believe the units with better rolls have the advantage on 1vs1vs1 battles. RA tanks with 9 attack and 5 defense for a total of 13 max roll possible or GC with boosted HP for both infantries and tanks, if you mix GC infs with tanks is 6+8 = 14 max roll possible.
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27.01.2015 - 17:18
It's totally random. As for the first case, I don't know, sorry. I cannot dig that deep into battle mechanics now.
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