We're working on user interface in the HTML5 version and it would be a very appropriate time to ask for your suggestions.

Here are the areas we're covering this time:
Buttons
Menus
Toolbars
Icons
Buying and moving units
End game screen
Functionalities of the above items

Here's what's NOT covered:
Gameplay
Rally points and waypoints for units

Don't forget to upvote other people's suggestions - we will look at the numbers to see what's popular and should have more priority.

Cheers!

  |

Komentarji stran 3 / 3

Zaslužiti nagrada skrivati vsi oglasi
Komentarji: 104   Obiskan od: 323 users
17.12.2015 - 09:15
Thanks for linking my thread Pho, I'll quote some stuff out of it too that I believe will be in-demand.
"
Chat in ally chat before the game starts: This would make it easier to plan team games beforehand especially if the players aren't in the same clan.


Different colors for PM'ing different people: This would make chatting easier, SS cooler, less probability of WC, and wouldn't be too hard to implement.

Showing who hosts a new game: Would be good to know who's hosting and if you're banlisted in their game.

Make HW cheaper: Its soooooo over-valued with SP and has some potential as a 3-20k sp strat. This will make the process of finding good combos for it faster because more people will be trying it. (I know this isn't related but I'm pushing for it!)

Remove message command: Would be nice to have this (restricted) feature to remove your own message in the case of wrong chats and such.

''do not "/pr <player_name>" in chat bar when clicking on player (could be to check status not pr)'': This would be much more convenient because when you just want to look on someone's profile you don't need to erase the /pr playername.

''do not open target city info-window when reaching with attacking units; irritates, specially when close to range limit'': THIS SO MUCH THIS. Please its very annoying. Just adds turns time and creates many mistakes.


Online/last seen status on every forum post:
Prispeval Lemonade, 27.10.2015 at 16:47

Like "online" or 3hours ago". Every profil has this information, so all posts should include this too.




Right click ability: This would open up gameplay a lot with faster speeds and more efficient moves. It was proposed to have the right click cancel moves instead of hovering over something else.

Make chat easier: New players don't know how to chat on different channels especially sending PRs, and this makes the game less fun and less attractive since they can't communicate with people. By making a chat tutorial or making the chat function easier to understand it would help the game attract more players.


Zoom in and out with pinch: This would make playing AW much much easier and nicer for touch-screens."

+ the ones Phoenix mentioned
----
We are not the same - I am a Martian.
We are not the same - I am a... divided constellation?


Nalaganje...
Nalaganje...
09.04.2016 - 06:48
Map edititor improvments:
- Ability to create free cities without need of creating borders for them (it's usefull to make strategic areas that provide unique technologies).
- Ability to create custom groups (like light vehicles, infantry etc.) and allow to create bonuses against whole groups of units.


Regular game:
- add separate windows for private messages in game and let players to create chat conferences.
Nalaganje...
Nalaganje...
09.04.2016 - 13:16
Prispeval Byamarro, 09.04.2016 at 06:48

Map edititor improvments:
- Ability to create free cities without need of creating borders for them (it's usefull to make strategic areas that provide unique technologies).
- Ability to create custom groups (like light vehicles, infantry etc.) and allow to create bonuses against whole groups of units.


Regular game:
- add separate windows for private messages in game and let players to create chat conferences.

Nice necro posting
This thread is a year old almost.
----


Nalaganje...
Nalaganje...
22.02.2020 - 09:48
Make unit icons larger.
Nalaganje...
Nalaganje...



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